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The wargame
The Wargame
A typical wargame consists of the
following components:
- Map: The map shows the terrain over which the
battle/war is fought, overlaid by hexagons to regulate movement.
- Counters: The counters are usually small squares moved
around on the map that represent military units as well as markers to show
the current status that these units might be in.
- Dice: The dice are used to add the element of chance, given that many military actions have been influenced or even decided by odd events.
- Rule Book: The rule book consists of the sequence of play and a set of rules for movement and combat.
Types of military wargaming
Wargame simulations can usually be categorized according to the period of military
history, and the unit size or map scale.
Popular Historical periods
- Ancient
- Napoleonic
- American Civil War
- Modern
Unit or map scale
- Grand strategy - focus is on a war or series of
wars, often over a long period of time. Individual units, even armies, may
not be represented; instead, attention is given to theaters of operation.
All of the resources of the nations involved may be mobilized as part of a
long-term struggle. The simulation typically involves political and
economic as well as military conflict.
- Strategic - military units are typically division,
corps, or army-sized, and they are rated based upon raw strength. The
simulation typically involves all branches, and often the entire forces of
the nations involved, and covers entire wars or long campaigns.
- Operational - units are typically battalion to
divisional size, and are rated based on their average overall strengths
and weaknesses. Weather and logistics are significant.
- Tactical - units range from individual vehicles and
squads to platoons or companies, and are rated based on types and ranges
of individual weaponry. The simulation almost always focuses on a single
branch, occasionally with others abstracted, and usually covers a single
battle.
- Skirmish - units represent
individual soldiers, with possible tracking of wounds and ammunition. The
simulation usually covers a small firefight.